Your race will matter less when you're no longer human/elf/etc., but your ability score modifiers and size will influence your ability scores when polymorphed. Since you get both subtypes from aquatic creatures, you don't need to worry about breathing air or water. This spell transforms a willing creature into an animal, humanoid or elemental of your choosing; the spell has no effect on unwilling creatures, nor can the creature being targeted by this spell influence the new form assumed (apart from conveying its wishes, if any, to you verbally). | PF2 SRD. Any alchemist with the discovery of an infusion will get a lot more pass from its extracts as well, and vivisection is no exception. Beast Shape I is still good, and druids will do fine as a deinonychus, but Monstrous Physique is strictly better. ... Alchemist’s Lab: ... the counteracting between mutagens, add the following sentence to the end of the second paragraph. For running down mobs, use Mastodon. "you gain a +2 size bonus to your Strength and a +4 natural armor bonus. If you use this spell to cause the target to take on the form of an animal or magical beast, it functions as beast shape IV. A number of times per day equal to half her level (minimum 1), an oozemorph can assume a humanoid form as a move action. Downloads There is an argument to be made for dealing damage types which are less commonly resisted than fire damage, but Fireball is three levels lower and does more damage, so this clearly isn't a replacement for blast spells. alchemist 3, bloodrager 3, magus 3, sorcerer/wizard 3, 4th-level Wild Shape. Your slams increases to 1d6 damage plus strength. Movement Types: Flight, Climb, Swim, etc. "Your base speed changes to match that of the form you assume. They may also be able to perform somatic components with your DM's permission. | Design Finder 2018 You also no longer get saddled with undersized weapons. There are no options for Diminutive, and only three for Huge. ": This is only your base speed, not the fly, climb, or swim speeds that the creature might possess. Pathfinder: Kingmaker – Octavia Build Closest thing you have to pure caster. If you polymorph into a humanoid, not much. Tiny Monstrous Humanoids: you gain a +4 size bonus to your Dexterity, a –2 penalty to your Strength, and a +1 natural armor bonus. The forms aren't any better than Plant Shape II, and now you have to compete with turning into a large dragon. Undead Anatomy II allows DR 5/bludgeoning, which I have to assume is for skeletons. I'll wait here because this is a text document on the internet. You can get climb 30 feet, fly 30 feet (average maneuverability), swim 30 feet, darkvision 60 feet, low-light vision, and scent. alchemist 2, bard 2, magus 2, shaman 2, sorcerer/wizard 2, summoner/unchained summoner 2, witch 2. "If your new form does not cause your equipment to meld into your form, the equipment resizes to match your new size." This guide is an attempt to explain how the rules work, and how you can best make use of Polymorph spells. 5. At this level you must compete with Beast Shape IV, which turns you into a chimera. Namely "a creature of the animal, dragon, elemental, magical beast, plant, or vermin type." School transmutation ; Level alchemist 4, bard 4, magus 4, shaman 4, sorcerer/wizard 4, summoner/unchained summoner 4, witch 4. You can get climb 60 feet, fly 60 feet (good maneuverability), swim 60 feet, darkvision 60 feet, low-light vision, scent, freeze, grab, leap attack, mimicry, pounce, sound mimicry, speak with sharks, and trip. All elemental forms get darkvision, and a single slam attack. I won't make this a super long post. This site may earn affiliate commissions from the links on this page. If the form is that of a humanoid, the spell functions as alter self. * - Druids may substitute Knowledge (Nature) when using Wild Shape to replicate a polymorph spell. ": "Depend on your original form" is important here. alchemist 6, magus 6, sorcerer/wizard 6, 10th-level Wild Shape. This level also brings in bonuses to a second ability score. If you were previously small, you lose the +1 to attacks and AC for being small, as well as the +4 size bonus to Stealth checks. Alchemist is a class in Pathfinder: Kingmaker. Anunnaki is really the only useful form at this level, and while it's neat that it has so many attacks it's only occasionally a good option. Find the answers to the most frequently asked Pathfinder questions, along with rules changes to keep your Pathfinder game on the cutting edge! Writing this section took me longer than it should have because I felt physically repulsed by basically every creature Vermin Shape covers. In underground environments, that's a crucial advantage. He has 18 Intelligence, and 1 rank in Knowledge (Local). This study may require touching, manipulating, and often dissecting the body. If the polymorph effect grants you access to one of the creature's abilities, such as Poison, Trample, or a Breath Weapon, the DC to resist that ability is equal to the DC for the polymorph effect. At some point, Marly may choose to invest in Still Spell to remove this complication. You can now get burrow 60 feet, climb 90 feet, fly 120 feet (good maneuverability), swim 120 feet, blindsense 60 feet, darkvision 90 feet, low-light vision, scent, remorsense 60 feet, breath weapon, constrict, ferocity, grab, jet, poison, pounce, rake, rend, roar, spikes, trample, trip, and web. For example: if the creature has a fly speed of 10 feet and the spell specifies a fly speed of 30, you get a fly speed of 10 feet. Having a massive list of potential options means that a polymorph user will have a form which fits every situation, generally at no cost beyond knowing the spell. Undead Anatomy is an anomaly among polymorph spells. The chimera gives up 10 feet of fly speed, but is otherwise better than a medium dragon as a combat monster. Huge Animals: Huge animal, you gain a +6 size bonus to your Strength, a -4 penalty to your Dexterity, and a +6 natural armor bonus. Alchemists and Polymorph. At this level you need to compete with Form of the Dragon II and Elemental Body III. If you use this spell to cause the target to take on the form of an animal, the spell functions as beast shape II. Check out our other SRD sites! At 1st level, the vivisectionist trades his bomb class ability for the sneak attack ability, which works exactly like its rogue counterpart. Medium Undead: you gain a +2 size bonus to your Strength and a +2 natural armor bonus. Components V, S, M (a piece of the creature whose form you choose). At large size you get 10 foot reach, and you get low-light vision as part of the spell. 5. This levels competes with Beast Shape III, which adds Rake to the already formidable Dire Tiger, and introduces the Mastodon for stomping mobs. From the bestiary entry for Small Earth Elementals, Marly gains a 20 ft. move speed. The alchemist is a strange creature, choice of discoveries and which mutagen you use can greatly alter what role you take in the party. Gegenees is your besy bet for raw damage output, but use Thiae Queen if you need flight. Marly also gains the small earth elemental's slam attack, dealing 1d6 damage plus his newly modified strength bonus. Elementals can speak, so they can perform verbal components. School transmutation (polymorph); Level alchemist 5, sorcerer/wizard 5, Casting Time 1 standard action Components V, S, M (a piece of the creature whose form you choose), Range touch Target living creature touched Duration 1 min/level (D) Saving Throw Will negates (harmless); Spell Resistance yes (harmless). Consider requiring familiarity with the creature. Resistances: Resistences to energy, DR, etc, but not type immunities like elementals' immunity to sneak attacks (Unless they are mentioned in the spell's description). pathfinder-1e polymorph alchemist racial-traits elf. Regardless of class, there are a few points in your character that you need to address in order to by an effective polymorpher. Very few of your class abilities will depend on your "original form", so you're probably only going to lose your racial senses. Posted by 2 years ago. asked Jan 12 '17 at 16:34. With the addition of Rake, Dire Tiger continues to keep up with your combat options at this level. Your options at this level are better than Plant Shape I, but have to compete with Dire Tiger and Chimera. Large Monstrous Humanoids: you gain a +4 size bonus to your Strength, a –2 penalty to your Dexterity, and a +4 natural armor bonus. I still eat crab from time to time, but I have to very conciously will myself to not think about how closely related they are to bugs. Five (5) additional alchemical traditions will be posting here in Rich’s Gameroom over the next few months.] We'll define "familiarity" similar to the way that knowledge skills allow players to identify a creature's abilities and weaknesses, and we'll grant modifiers similar to Scrying's "knowledge" modifiers. However, he does get the Earth Glide ability. taken from the body of the creature. The -2 to dexterity is mostly offset by the natural armor, so the base stat bonuses are better. Otherwise, go for Beast Shape. Maneuverability follows the same rule. Replicate every other polymorph spell, plus you can change shapes as a free action once per turn. Polymorph is one of the most confusing and difficult parts of the magic system in Pathfinder. Literally all of the options are terrible. Pathfinder is a game by Paizo where you can create practically any … The character must have an effective alchemist level (alchemist level plus chymist level) of at least 16 and must know the enlarge person, giant form I, or polymorph extract to select this ability. Hopefully the analysis presented below will help you to asses omitted forms on your own. 6. votes. This location unlocks during the main quest War of the River Kings. If you use this spell to cause the target to take on the form of an animal or magical beast, it functions as beast shape IV. He has no other special movement speeds or vision types. School transmutation (polymorph); Level sorcerer/wizard 7. While not every new creature will provide a viable new option, even a handful of useful new forms totally rebalances polymorph. This spell functions as polymorph except that it allows the creature to take on the form of a dragon or plant creature. "You also lose any class features that depend upon form, but those that allow you to add features (such as sorcerers that can grow claws) still function. At these size categories you have very few options. Marly is clearly mad, and decides to cast polymorph on her trusty steed. Because the breath weapon will be strictly worse than a Fireball at this level, the breath weapon isn't really worth considering, so each dragon is functionally identical. But for some, that’s not enough. If this is something you want to do, go for Form of the Dragon. Now you're huge, which gives you 15 foot reach and 2d6 damage on your slams. ... Latest Pathfinder products in the Open Gaming Store. Alchemist. You get some nice things for being incorporeal (like the ability to make touch attacks), but you shouldn't be having any trouble hitting, and. The only difference is that you need to adjust the abilities for the creature's size before you apply the modifiers for polymorph.